πŸ€–
ai and society nextbook
About
  • ℹ️Introduction
  • πŸ“–Definitions of AI
    • 🦣AI myths
    • πŸ“ƒCritique of AI concept
    • πŸ”ŒAI as general purpose technology
    • πŸ€–Anthropomorphism
    • βš™οΈAutomation bias
  • πŸ“šThe historical entanglements of AI and semiotics
  • 🌏Technology and society
    • πŸ€–The history of AI
    • πŸ›•Ancient automata
    • πŸ“šPublic understanding of science and technology
    • πŸͺ–Technology and the military
  • πŸ—ƒοΈContemporary AI: Case studies
    • πŸŽ₯Case study: Superheroes, cyborgs, and artificial creatures in science fiction narratives
    • πŸ’»Case study: problems with generative technologies
    • 🧲Case study: generative AI and copyright
    • πŸ€–Case study: mistaking CGI for miltech
    • πŸ™‹Case study: renegotiating the social contract
  • 🌐Computer systems as social and semiotic technologies
  • πŸ“Exercises
    • πŸ—£οΈHeadline rephrasing
    • πŸ€–Anthropomorphism awareness
  • πŸ“‘References
  • πŸͺΆAbout this project
    • New Media and Technosemiotics modules@UPOL
    • HUGOD project
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  1. πŸ“Exercises

πŸ€–Anthropomorphism awareness

Watch the following video. Be aware of the thoughts that appear while you're watching the objects move on their own: how does it feel like? What do you feel about the objects and their movement?

ETUDE 75110674 | the VAPE https://youtu.be/QN2nIhOpPIY
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Last updated 1 year ago

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